As a workaround (not perfect) you can use a Torus and map it:
1. Create a clean scene just with you text (text shoud feet to scene width)
2. Create a new scene with a big Torus.
3. Create a new material using RenderView of Scene 1 as Shader.
4. Apply this material to the Torus
5. Edit material and adjust coordinates as you need.
Have a good day!
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Gabriel Rosca
Bucharest, Romania
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Original Message:
Sent: 02-18-2026 18:05
From: Brian Contreras
Subject: Text wrap
no worries! Let me know if you can figure it out. Appreciate you!
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Brian Contreras
Production Coordinator
Original Message:
Sent: 02-18-2026 17:47
From: Simon Redmile
Subject: Text wrap
Ok that's the most tricky direction for xpression.
I may have a solution but it'll be a script and I need to test first. I'm not at a computer right now unfortunately but I'll have a go tomorrow.
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Simon Redmile
Senior Graphic Programmer & Designer
Ross Video
Bristol United Kingdom
Original Message:
Sent: 02-18-2026 17:35
From: Brian Contreras
Subject: Text wrap
I am trying to get it like this attached example with the text going from left to right
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Brian Contreras
Production Coordinator
Original Message:
Sent: 02-18-2026 17:13
From: Simon Redmile
Subject: Text wrap
Depending on which direction I might have ideas.
Can you show an example of the direction you mean?
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Simon Redmile
Senior Graphic Programmer & Designer
Ross Video
Bristol United Kingdom
Original Message:
Sent: 02-18-2026 16:41
From: Brian Contreras
Subject: Text wrap
Hello,
I am trying to find a way to have text wrap around a circle path. I want to be able to achieve this using XP instead of having to pre render this for each scene I need in photoshop.
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Brian Contreras
Production Coordinator
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