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  • 1.  Trigging 2 different Frame Buffers at the same time

    Posted 07-13-2023 13:43

    I would like to be able to trigger frame buffer 1 and frame buffer 3 (tessera) at the same time. I am using a Stream Deck, but this does not have to be triggered by the Stream Deck.

    Just wanting to be able to do this.

    Thoughts?

    Thanks



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    Michele Lee Hampton
    Graphics Operator
    Hermosa Beach, CA
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  • 2.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-13-2023 16:59

    Hey Michele,

    If the framebuffers are on the same system, this script should work on the scene director of one of the scenes:

    Dim MySequencer as xpSequencer = nothing
    MySequencer = Engine.Sequencer
    Dim MyTakeItem as xpTakeItem = nothing
    MySequencer.GetTakeItemByID(12, MyTakeItem)
    MyTakeItem.Execute()

    Or if you've set up SmartGPIs, you could use a RossTalk event: TAKE [takeid]:[channel]:[layer]

    To make them simultaneous, you might need to build a little preroll into the scene you are taking.

    If you are driving DashBoard with your StreamDeck, you could just include take commands for each scene you need.

    Hope this helps,

    James.



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    James Hessler
    WAAY TV (ALLEN MEDIA BROADCASTING)
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  • 3.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-14-2023 11:30

    So follow up question. - You mentioned that "frame buffer 3" was a tessera system. - Are these on the same machine?  Or is this 2 separate machines? - No matter what, I have always found it easier to have your stream deck buttons point to dashboard buttons.  And then the dashboard buttons are the ones actually doing all the work. - So then in that case you could have a dashboard button that has as many steps in it that you could want for the different takes. - You can also put in pauses to help prefect the timing of the two takes.

    You might also start to use cues because it will help pre render (in certain situations).

    The other thing is the worst thing ever, a "swap".  If you have an Xpression keyboard then you have seen swap.  Swaps will take everything that is cued and put them online. - So Xpression keyboard, the period (full stop) on the num pad will cue an item.  And then the slash key at the top of the num pad will do the swap and put the cued items on air. (I personally do not like swaps, it leads to too much potential for error in a fast paced environment.  But it exist, and it works)



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    Garrett Hall
    Overtime Elite
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  • 4.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-14-2023 11:30

    Could you put the scenes you want to "group trigger" into a dedicated group and then just trigger the group via Stream Deck?



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    Malcolm Thorpe
    Free Lance Xpression Designer/Carbonite TD
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  • 5.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-14-2023 12:44

    Yes that worked!!



    ------------------------------
    Michele Lee Hampton
    Graphics Operator
    Hermosa Beach, CA
    ------------------------------



  • 6.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-14-2023 11:42

    Just put the needed sequencer items in one group and set that group to "Take All"...



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    Rob van Rooyen
    Senior Graphics Specialis
    NEP The Netherlands
    Hilversum Netherlands
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  • 7.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-14-2023 12:44

    Yes that worked!!



    ------------------------------
    Michele Lee Hampton
    Graphics Operator
    Hermosa Beach, CA
    ------------------------------



  • 8.  RE: Trigging 2 different Frame Buffers at the same time

    Posted 07-17-2023 14:11

    Other ways:

    CUE the take items using the '.' key on the numpad and then trigger all CUE'd items with the SWAP key "/" on the numpad. 

    Build a macro in the keyboard map that triggers multiple take items by their ID. Using the group macro with multiple Take commands.