Image store position problem

We just started using a hard bottom edge on some of our image store keys. Generally they are an image sequence of 1920x270. I try to position them all the way to the bottom of the frame and they are still a pixel row above the bottom of the frame. This error also shows up in single images, but NOT in full frame images, just ones using the position function. Attached are 2 shots of a monitor showing the error, a solid bar I used for testing, and an example of the actual key we’re trying to use.

Vision 17.0M
1080i 59.94

I will see what I can find out – In the interim you do have options. You could Render Full Frame with Alpha for the area above the Bar. Or Full frame no Alpha and use a Inverted Box Mask to pass the area above the Bar as transparent. If you do that best to make it a high Contrast Colour so that you can easily see where the Top of the Bar is. Third is that you could FLY the Key lower with a DVE.
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The problem with full frame is the combined sequences take up too much memory when loaded. I can try the FLY key. Not sure if they’re normally used up elsewhere.
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It has been logged as a bug and someone will look to add it to a future version 18 dot release.
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Fantastic. Thanks so much.
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