Hi. I have a recall query using a Carbonite black + 1me switcher, in which I am using key 4 with a character generator. I was programming the recall for different PiP, using dve in key 1, 2 and 3, and send them to the previous one to choose which camera goes to each one. The issue is that I always activate the key 4 in the next transition sector, and when we make the transition I get the key 4 out of the air (which I had sent it by cutting before).
Is there any way I can’t recall a key specifically? Thank you