Production Workflow

 View Only
  • 1.  Camera move "Que shot in advance"

    Posted 01-30-2018 21:23
    Cameras will not move to next shot until the last CG event is played off. (all CGs are Expression & are played on, then off). Cameras are set to Que shot in advance and do move right away when no CGs are present. Anybody else having this problem?
    KR


  • 2.  RE: Camera move "Que shot in advance"

    Posted 06-21-2018 23:33
    The Cambot is not moving because it thinks it's still on-air. It thinks it's still being used because the switchers MLE is still busy composing that shot with the Cambot. It's not until you give that MLE something else to do that it let's go of the previous shot involving the Cambot. When you're playing through CGs, they are MOS elements and do not change the MLE banks. Our work around is this: before you play through a stack of CGs, double-click on the next shot, then re-prepare your next CG. By double-clicking on the next shot you give the MLE something else to do and it no longer thinks you're still using that Cambot, thus releasing it to move to it's next position.
    #OverDrive