I have been doing more with building sequences for effects that push and pull video from boxes and what not. When I go to build a "relative" custom control to trigger the sequence, it will only work on the ME that I used while building the custom control, and not the other. I have worked around this by building 2 separate custom controls, one for each ME, that have a hold off the top. I save the memory with ME1 and it's custom control, then do the same for ME2. When the template comes up in OverDrive, the custom control for whichever ME the effect landed in is highlited red, so we know which to use to trigger the effect. This works well, and it's nice having the custom show up red, but I still wonder what I'm doing wrong in not being able to get this to work with a "relative" custom control. Any ideas?
Also, is it possible to build a Custom Control that will clean out any "Hold" on Customs that got called up but did not run?