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Software Updates

  • PIERO 20.6 Release

    What’s New:

    • DATA MODULE INSTANT TEAM CREATION: It is now possible to instantly export teams and player names directly from the Opta soccer and NBA basketball data modules, to quickly create Team Line-Up Effects for any supported league (including World Cup Soccer).

    • DYNAMIC FORMATION EFFECT CUSTOM IMAGES: Custom image fills are now available for all area effects including the Dynamic Formation and Arc Effects.

    • SPEED CONTROL EFFECT: A new Speed Control Effect has been added for use in both File mode and with Video IO to allow more granular playback speed control.

    • VERTICAL GRID EFFECT IN MORE SPORTS: The Vertical Grid Effect has been extended to work with a wider array of sports.

    Improvements:

    • AUSSIE RULES FOOTBALL: Reintroduction of Mark & Kick and Goal Zone Effects for Aussie Rules Football.

    • CALIBRATION:

    * The ability to record backwards has been introduced.

    * WNBA has been added to the available Basketball calibration models.

    * Keybinds have been added for Basketball calibration.

    • DATALINQ INTEGRATION:

    * DataLinq tree feed property selection has been added to PIERO Effects.

    * The Basketball Data Module now allows UI selection of DataLinq feeds.

    * SDI AUDIO PASSTHROUGH: SDI audio passthrough has been updated to support all 16 audio channels.

    • TEAM LINE-UP GRAPHIC: A Team Line-Up graphic has been added to the Soccer and Basketball Data Modules, allowing lineup data to be imported directly via PIERO Data Modules.

    Bug Fixes:

    • ASSET MANAGER: Arabic text is now correctly supported in the Asset Manager.

    • AUDIO: Fixed an audio export issue when exporting H.264 files.

    • BASEBALL: Fixed a bug causing misaligned Effect icons in baseball.

    • CALIBRATION: Fixed an issue where saved selections were not retained in Key tab.

    • CIRCLE EFFECT: Fixed a bug causing the Circle Effect to incorrectly clip when using the ‘Image’ area style.

    • CALIBRATION: Fixed an issue where saved selections were not retained in Key tab.

    • DATA MODULES: It is now possible to send complete data projects for use in PIERO Live.

    • DISTANCE ARROW EFFECT: Fixed property-saving issues related to text size.

    • DYNAMIC FORMATION: Fixed an exception when adding Live XY Dynamic Formation in Live mode.

    • LASER EYE EFFECT: Missing properties fixed and animation transition improved.

    • LAUNCHER: Fixed an issue causing the new version notification to not function consistently.

    • MAGNIFIER EFFECT: Fixed an exception causing incorrect keyframe positioning in File I/O.

    • NDI: NDI libraries updated on Windows 11 to improve stability.

    • OFFSIDE LINE: Fixed issues affecting foreground keying when using the Offside Line.

    • PRESETS: Fixed a bug affecting Effect In/Out transition presets.

    • RUGBY DATA MODULE: Resolved various bugs affecting stability and functionality within the Rugby Data Module.

    • TEXT EFFECT:

    * Fixed a crash occurring in the Text Effect.

    * Fixed a bug affecting ‘Lock Background Width’ option.

    • TOUCH APP:

    * Fixed a bug causing movie files to continue playing in background.

    * Exceptions causing the Touch application to crash fixed.

    * Inconsistent Undo behavior fixed.

    * A bug causing panels to lock in standby mode fixed.

    • UI: Fixed issue with long filenames causing folder icon to disappear.

    • US FOOTBALL:

    * Fixed issues affecting the image property for End Zone, Field Goal and Red Zone Effects.

    * Crowned Area Fill for Down & Distance is now fixed.

    • VIDEO EFFECT: Fixed a bug where keying failed after changing Environmental Luminance.

    • VIRTUAL BALL:

    * A bug causing PIERO to hang while using the Virtual Ball has been fixed.

    * Fixed Ball Track preset compatibility errors with pre-19.6 versions.

    * Fixed right-click functionality issues.

    • VIRTUAL CAMERA: Fixed an issue where Virtual Camera views were misplaced in Baseball.

    • VIRTUAL PRESENTER: Exceptions causing PIERO to crash when using the Virtual Presenter in 10bit mode have been fixed.

    • WORKFLOW:

    * Fixed memory consumption issues occurring during some copy/paste operations.

    * Fixed exceptions causing PIERO to hang when copying or pasting some Effects.

    * ZOOM EFFECT: Fixed a bug causing errors with mouse middle button functionality.

  • Raiden v1.3 Release

    WHAT’S NEW:

    • New Data Source Support

    Leverage a variety of new local and global datasets to provide viewers with greater insight to weather impacts in your areas.

    - US/Canada, Alaska, Hawaii Composite Radar – updated every 5-10 minutes, 1km resolution, with reflectivity and type.

    - National Digital Forecast Database (NDFD) – official forecast from the US National Weather Service.

    - XWeather (a Vaisala Company) observations, forecast, maritime, and air quality data.

    - High-Resolution Rapid Refresh (HRRR) – hourly updated model known for its ability to provide detailed forecasts, particularly for short-term, high-impact weather events.

    - Global Surface Analysis for current condition visuals anywhere in the world.

    - Mercator Global Ocean for sea surface temperatures, anomalies, salinity, sea ice, currents, and tides.

    - Global Forecast System (GFS) Wave for wave and swell data.

    WHAT’S IMPROVED

    • Voyager Raiden Plugin – Design Tools

    Provided as simple drag-and-drop tools, Designers are able to build DataLinq-driven weather assets in Voyager without manual scripting or blueprints. This feature set enables Designers to quickly create and deploy virtual weather productions.

    • Model Cycle Update Control

    Control whether your Stories or Templates remain fixed on the user-selected model cycle, retaining your data choices and forecast edits, or if they automatically update each time you open a Story. Model cycles now display as available once they have successfully processed.