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Greg Pray

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Posted By Greg Pray 07-06-2018 18:29
Found In Egroup: Graphics
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Surprisingly tricky! Here's a sample project that I think does what you need: https://drive.google.com/open?id=1g7l-nBuXYvadIjtVStZEtX3EORbW-7_a The formatting is done with a script on the scene's OnOnline/OnPreviewRender events. It's a little bulky, so hopefully anyone that knows a cleaner way to ...
Posted By Greg Pray 09-29-2015 16:58
Found In Egroup: Graphics
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Hey Brian, I had a similar situation at one point last season where I had to create an actual 'odometer' for a promo. To do this, I created a 'track' of numbers in Photoshop -- a tall image with the numbers 0 - 9 evenly spaced from top to bottom. To make things easier, each number and the space ...
Posted By Greg Pray 12-04-2012 23:45
Found In Egroup: Production Switchers
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Could you just set MLE1 as a crosspoint on MLE2, and punch that up when necessary? #Carbonite
Posted By Greg Pray 11-14-2012 21:10
Found In Egroup: Graphics
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That works! Wound up over-thinking that -- for some reason I was set on the idea that the text field on the scene itself was always fixed and the take item was looking at its own instance of the scene. Thanks for the help! #XPression
Posted By Greg Pray 11-12-2012 20:44
Found In Egroup: Graphics
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Hey folks, I'm trying to find a way to get a take item in the sequencer to run a script that references itself -- i.e. defines itself as an xpBaseTakeItem. I've tried using the methods to get a take item by ID or index but these are all obviously fixed; I'm hoping to find something where the script ...