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Jack Reynolds

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Posted By Jack Reynolds 07-19-2025 16:49
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@Garner Millward Somewhat related, I think I found another issue with Take Item Numbering. The Copy Sequence Item to ID window seems to have a digit limit of 6 digits. Attempting to enter anything with 7 digits or more inserts (for example, 1005121) the new take item at 999999. Despite the fact that ...
Posted By Jack Reynolds 07-17-2025 12:46
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Hi, any way to disable XPression Studio from creating take item 1 (Group 1) when the entire sequencer list is deleted? It conflicts with take items I am trying to import, and I cannot overwrite it because it is a group instead of a take item. ------------------------------ Jack Reynolds ---------- ...
Posted By Jack Reynolds 07-17-2025 12:45
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Hi, confirming if this is a bug or if it is not supported - I am unable to save and reload take item 0 from an XML. When I go to import it, it shows as item 0, but in the sequencer it imports to 9910400. Any ideas? Thank you XPression 12 build 5979. ------------------------------ Jack Reynolds -- ...
Posted By Jack Reynolds 07-09-2025 15:49
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I'm rendering the clips from a scene, to the clip server, then importing them into the sequencer on a different XPression. ------------------------------ Jack Reynolds ------------------------------
Posted By Jack Reynolds 07-09-2025 14:12
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Hey Patrick, Thanks for your response. I actually need kind of the opposite workflow. I need an XPression studio (machine A) to render the clips to the shared clipstore, to by used by other XPression Clips instances (machines B and C). I have the take items (scenes to be rendered) in the sequencer ...
Posted By Jack Reynolds 07-09-2025 13:18
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Hi Shawn, We're using Kayennes. It looks like this option I was experimenting with is not viable for us anymore, as some of our scenes use continuous animation controllers, which don't play nice with files rendered out it seems. ------------------------------ Jack Reynolds ---------------------- ...
Posted By Jack Reynolds 07-02-2025 23:44
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Hi, currently exploring a new workflow for our spotbox elements. Our elements come to us in an XPression project and have traditionally been played out of XPN Studio. I'm looking to increase the amount of control the TDs have over these elements, as well as add new channels. I am looking to use our Clipstore ...
Posted By Jack Reynolds 07-02-2025 19:33
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I could definitely be wrong, but I (think?) the sequencer starts at a 1 based index instead of a 0 based index for some reason. I appreciate the effort, but groups not being included breaks that for me. Thank you nonetheless! ------------------------------ Jack Reynolds --------------------------- ...
Posted By Jack Reynolds 07-02-2025 18:24
Found In Egroup: Graphics
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I've played with that, but from what I've seen, xpSequenceExporter can only export take items, groups are not included - unless I am wrong? ------------------------------ Jack Reynolds ------------------------------
Posted By Jack Reynolds 07-02-2025 10:49
Found In Egroup: Graphics
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Yeah see that only exports the selected take item though. I need to be able to export the entire take item list instead. ------------------------------ Jack Reynolds ------------------------------
Posted By Jack Reynolds 06-29-2025 16:47
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Hi, was wondering if it is possible to bind the Sequencer's File>Take Item List>Export To... to a keyboard shortcut? I can only see an option for a keyboard map on the Export Take Item To..., not the entire take item list. V12 ------------------------------ Jack Reynolds ----------------------- ...
Posted By Jack Reynolds 06-29-2025 13:36
Found In Egroup: Graphics
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This is definitely a feature that needs to be added. Multiple pieces of an XML is a painful workflow to manage on the file side, plus it is still the same issue if we are pulling graphics out of an XML from another game/site. ------------------------------ Jack Reynolds --------------------------- ...
Posted By Jack Reynolds 06-29-2025 12:58
Found In Egroup: Graphics
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Hello, trying to solve an annoyance we've had for a long time with the XPression XML Import window. Is there any way to select multiple items at a time, such as shift clicking? As of now, we manually have to click every single check box, sometimes dozens of times, for groups of items we want to specifically ...
Posted By Jack Reynolds 04-28-2025 20:08
Found In Egroup: Graphics
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To clarify - I do not need to make these changes from the Kayenne itself. I will have the XPression sitting next to me, I just am trying to avoid a drag and drop mouse movement. I'd like to just type in a takeID in the sequencer, then do some keyboard macro that could assign a take ID to a PBUS register ...
Posted By Jack Reynolds 04-20-2025 09:38
Found In Egroup: Graphics
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We're preparing to set up an XPression as a spotbox replacement, and will be using PBUS to control it from our GVG switcher. I'd like to make a macro that lets me assign a take ID to a PBUS register instead of the drag and drop menu. Is the PBUS menu accessible via the API? I cannot find any references ...
Posted By Jack Reynolds 10-15-2024 10:55
Found In Egroup: Graphics
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That probably would work, however we aren't able to modify the scenes to do this unfortunately. ------------------------------ Jack Reynolds ------------------------------
Posted By Jack Reynolds 03-25-2024 10:48
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Understood, thank you for your help. We've been using the cue function and that seems to help a bit. I'm also unsure at this point if its a datalinq delay issue or an actual rendering issue (though I assume its render, as text-only lower thirds even struggle). I'll reach out to company for help. Thanks! ...
Posted By Jack Reynolds 03-25-2024 10:41
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I mean that's the next step, but we're trying to see what we can do first. Is there a way to do what I am looking for? ------------------------------ Jack Reynolds ------------------------------
Posted By Jack Reynolds 03-25-2024 10:35
Found In Egroup: Graphics
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We can't change anything about the package because it is updated/maintained by company and has weekly revisions. Hence, anything we do will get overwritten in a week. That's why we do everything (macros, etc) globally or via helper projects that we maintain. ------------------------------ Jack ...
Posted By Jack Reynolds 03-24-2024 21:22
Found In Egroup: Graphics
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I agree with you, however I do not have the ability to alter any scenes or anything about the project. Any changes I need to have made globally on top of the existing, hence the reason for a prerender. ------------------------------ Jack Reynolds ------------------------------